Monday, November 21, 2011

Updatage and other randomnimity

Heyo! I thought I'd update the blog a bit. I haven't been focusing on my development for a bit because I'm gearing up to go back to school. I've been admitted to the Rochester Institute of Technology for their MS in Software Engineering. It's very exciting.

I do hope to continue some of my personal software exploits while I am there and also to continue updating this blog when I can. I've been messing with a servo controller that might make for some interesting activity eventually for instance. Android development seems to occasionally hit a creative block from time to time.

Random observation: have you noticed that the YouTube client behaves much much MUCH better when it plays an ad versus when it plays content? This shouldn't surprise anyone, but it came home to me again when, for the first time I can recall, the ad I was watching took a moment to buffer in the middle. These commercials almost NEVER do that. I'm not complaining, believe me. It's a wonderful service; it's just interesting to see how clearly YouTube knows who butters its bread.

Wednesday, November 9, 2011

Grad School (again?) and Other Things

Well, my application to RIT's SE master's program is officially in. I await their decision. I would really like to get back to RIT to formalize my educational credentials so I could get a job. Sounds like not an unreasonable hope right?

On a totally different note, someone contacted me earlier today asking me to make a product like Uzu for the iPad. I took a look and found youtube videos that really impressed me. It's a very apt comparison to Finger Fireworks too.

The thing that most caught my eye though was the fact that the hardware on the iPad is so good. I have not had the opportunity to mess around with an Android tablet, so I don't have any idea how they would perform, but it's pretty clear that the iPad has a pretty heavy duty GPU.

Additionally, the ten-point multitouch is something I really want to experiment with. I just looked up the Xoom's specs and apparently some (all?) also support ten-point multitouch. My Android phone is a two-point multitouch device. This is a perfectly understandable design decision, as screen real estate is so limited, but it's also BORING.

I need more money to buy gadgets...